Resume
My name is Julien Reliat, Character/Environment artist 3D. You may follow on this site, different 2D and 3D projects which could be for profressional purpose or totally personal. In consequence, some of their are in progress. Enjoy the visit!
FIELD OF COMPETENCE
Technical skills :
– Real time environment Lighting
– Level building and modular composition
– High and Low Poly modelisation characters and Asset
creation
– Digital Sculpture in ZBrush
– Retopoly
– Creation of textures using ZBrush and / or using
photographic sources in Photoshop
– Construction of shaders as well as the design and the
realisation of the FX
– Real time environment optimisation
Personal abilities :
– Team spirit, critical and constructive eye
– Speed of adaptation
– Efficient and effective management of working time and
compliance of the deadline
– Self-taught, regular self-training in anticipation of the
projects requirements
Softwares
Good command :
3ds Max
ZBrush
Adobe Photoshop
Unreal Engine 3
Marmoset Toolbag
Topogun 2
X-Normal
Pixplant
nDo2
CrazyBump
Maya
After Effect
General knowledge :
Corel Painter
Art Rage 2
Endorphin
Modo
Indesign
Blender
Terragen